AI Insights · Timothy · April 2025
Top 5 City Building Games on iOS in Bolivia: Q1 2025
Explore the performance of leading city building games on iOS in Bolivia during Q1 2025, with insights into downloads and revenue trends.
During the first quarter of 2025, several city building games on iOS made notable strides in Bolivia. Here's a closer look at the performance of the top five games, based on data from Sensor Tower.
SimCity BuildIt from Electronic Arts saw fluctuations in both downloads and revenue. Weekly downloads started at around 38K, dropped to 11K mid-quarter, and then ended with a spike to 29K in the final week of March. Revenue showed a peak of approximately $47 in late January, followed by a decline to $13 by mid-March, before rising again to $26 in the last week.
Gold Rush: Frozen Adventures by SayGames LTD experienced a decline in downloads from 31K at the start of the quarter to 4K by mid-February. However, there was a resurgence to 28K in late March. Revenue was minimal, peaking briefly at $6 in early February.
State Connect: Traffic Control from AI Games FZ had a slow start with downloads at 4K in late January, but saw a significant increase to 39K by late February. The downloads then stabilized around 11K by the end of March.
Teeny Tiny Town, published by Short Circuit Studio, observed an early peak in downloads at 31K in early February. However, numbers dwindled to as low as 1K by March's end. Revenue was largely absent, except for a brief surge to $7 in late March.
Lastly, Civilization VI: NETFLIX from Netflix, Inc. maintained a steady download rate, starting at 12K and fluctuating around 11K throughout the quarter, with a slight dip to 2K in late March. Revenue data was not available for this period.
These insights highlight the dynamic nature of the city building game market in Bolivia. For more detailed analytics and trends, visit Sensor Tower's platform.